Ranger

I'm so happy to share this project from my mentorship with Nicolas Niño at Think Tank Training Centre! This real time character was rendered in Unreal 5 based on a concept by Brandt Andrist. The goal was to create a high quality game-ready character to present my knowledge of modeling / sculpting, lowpoly, texturing, and lookdev. I really enjoyed the challenge, and I can't wait to keep making more characters!

Thank you so much to all that helped me along this journey!

Brandt Andrist : https://www.artstation.com/artwork/XBA2Qn
Nicolas Niño : https://www.artstation.com/nicolasnino
Ranger on The Rookies : https://www.therookies.co/entries/18529

Ranger demo reel

Roughness, albedo, metalness

Topology, clay, normal

Real time dreadlocks / hair cards breakdown

Real time dreadlocks / hair cards breakdown

Unreal hair shader breakdown

Unreal hair shader breakdown

Unreal shader breakdown

Unreal shader breakdown